: base()
{
graphics = new GraphicsDeviceManager(this);
+ Components.Add(new GamerServicesComponent(this));
+
graphics.PreferMultiSampling = true;
graphics.PreferredBackBufferWidth = 1280;
graphics.PreferredBackBufferHeight = 720;
public void GameOver()
{
+ var scoreScreen = new ScoreScreen(this);
+ scoreScreen.Initialize();
+
MediaPlayer.Stop();
GameOverSound.Play();
ScreenManager.Pop();
+ ScreenManager.Push(scoreScreen);
}
}
}